Struct Segtree2D

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pub struct Segtree2D<M: Monoid + Commutative> { /* private fields */ }
Expand description

二次元のセグメント木

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impl<M: Monoid + Commutative + Clone> Segtree2D<M>

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pub fn new(w: usize, h: usize) -> Self

Time complexity $O(wh)$

Space complexity $O(wh)$

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pub fn fold_2d(&self, _: Range<usize>, _: Range<usize>) -> M

Time complexity $O(\log w \log h)$

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pub fn get(&self, i: usize, j: usize) -> M

Time complexity $O(1)$

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pub fn assign(&mut self, i: usize, j: usize, value: M)

Time complexity $O(\log w \log h)$

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pub fn update(&mut self, i: usize, j: usize, value: M)

Time complexity $O(\log w \log h)$

Auto Trait Implementations§

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impl<M> Freeze for Segtree2D<M>

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impl<M> RefUnwindSafe for Segtree2D<M>
where M: RefUnwindSafe,

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impl<M> Send for Segtree2D<M>
where M: Send,

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impl<M> Sync for Segtree2D<M>
where M: Sync,

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impl<M> Unpin for Segtree2D<M>
where M: Unpin,

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impl<M> UnwindSafe for Segtree2D<M>
where M: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.