pub struct TreeNode<E> {
pub parent: Option<E>,
pub children: Vec<E>,
}
Expand description
木のノード
Fields§
§parent: Option<E>
親ノードへの辺
children: Vec<E>
子ノードへの辺
Implementations§
Source§impl<E: TreeEdgeTrait> TreeNode<E>
impl<E: TreeEdgeTrait> TreeNode<E>
Sourcepub fn neighbors(&self) -> impl DoubleEndedIterator<Item = &E>
pub fn neighbors(&self) -> impl DoubleEndedIterator<Item = &E>
隣接辺を列挙するイテレータを返す。
Sourcepub fn neighbors_size(&self) -> usize
pub fn neighbors_size(&self) -> usize
隣接辺の個数を返す。
Trait Implementations§
Auto Trait Implementations§
impl<E> Freeze for TreeNode<E>where
E: Freeze,
impl<E> RefUnwindSafe for TreeNode<E>where
E: RefUnwindSafe,
impl<E> Send for TreeNode<E>where
E: Send,
impl<E> Sync for TreeNode<E>where
E: Sync,
impl<E> Unpin for TreeNode<E>where
E: Unpin,
impl<E> UnwindSafe for TreeNode<E>where
E: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more